Alastair Campbell
Director of Accessibility; Nomensa

About

With a background in psychology and an expert in human–computer interaction, Alastair Campbell is a leading light in the understanding of where man meets machines. He is driven by a desire to make the digital world accessible through the best possible user experience. 

The result is that those he works with can implement more humane interfaces that enable their customers to achieve their goals, inline with the core business goals. 

In 2001 he helped establish Nomensa, where he is the director of accessibility and user experience practitioner. He also works tirelessly on exciting new research and development projects to continually discover new methods and innovations to help people get the most out of online technology.

His career milestones include pioneering the use of web standards within Nomensa and formulating and conducting thousands of usability and accessibility tests. In the latter case he has helped uncover how well people are being served by the technology they use. In all too many cases, the news isn’t good, but Alastair is determined to change that. For example, he lead the creation of an accessible Content Management System. 

This has led to work with some of the UK’s biggest brands across both the public and private sectors, including DirectGov, British Gas, the AA and the British Library. 

Away from the office Alastair enjoys windsurfing racing as part of the UK Windsurfing Association. 

Talk Details

Future Accessibility

The web has changed a great deal since 2008 when version 2 of the Web Content Accessibility Guidelines (WCAG 2.0) was released to the world. There are a multitude of devices going beyond the desktop computing paradigm standard at the time, and the guidelines need to tackle this new world.

As always Alastair will take an interaction-first approach to explaining the new guidelines, outlining the issues people have that are not covered by the guidelines yet, and how to tackle those as designers and developers.

WCAG 2.1 is due to be released in mid-2018, but the draft should be firming up by the end of the year, so it is a good chance to see the progress and understand the changes coming up.